BunnyStreamCameraUpload

class BunnyStreamCameraUpload @JvmOverloads constructor(context: Context, attrs: AttributeSet? = null, defStyleAttr: Int = 0) : FrameLayout, StreamCameraUploadView(source)

Camera capture view of the Bunny Stream SDK. Add it to a layout:

<net.bunny.bunnystreamcameraupload.BunnyStreamCameraUpload
android:id="@+id/cameraUpload"
android:layout_width="match_parent"
android:layout_height="match_parent" />

then request the CAMERA and RECORD_AUDIO runtime permissions and call startPreview. By default the view records the camera to a new video in your library. Set liveStreamId before starting to broadcast to an existing live stream instead - the SDK resolves the ingest, starts the stream on the server once connected, shows primary/backup badges and reconnects on network drops. See StreamCameraUploadView for the full contract.

The view resolves its SDK instance when a recording starts, not when it is built, so it is safe to inflate it before BunnyStreamApi.initialize(...) has run. There has to be an instance by the time the user starts recording — the default one, or one assigned to bunny.

XML attributes: brvDefaultCamera ("back" or "front") picks the starting camera; brvHideDefaultControls hides the built-in controls, same as hideDefaultControls.

Constructors

Link copied to clipboard
constructor(context: Context, attrs: AttributeSet? = null, defStyleAttr: Int = 0)

Types

Link copied to clipboard
object Companion

Properties

Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open var alpha: Float
Link copied to clipboard
open var animation: Animation?
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open val autofillHints: Array<out String?>??
Link copied to clipboard
Link copied to clipboard
open val autofillType: Int
Link copied to clipboard
Link copied to clipboard
open var background: Drawable?
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open val baseline: Int
Link copied to clipboard
var bottom: Int
Link copied to clipboard
open override var bunny: StreamApi?

The SDK instance this view records into. Leave it null to use the one BunnyStreamApi.initialize(...) registered.

Link copied to clipboard
Link copied to clipboard
open val childCount: Int
Link copied to clipboard
open var clipBounds: Rect?
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard

Click listener to receive close clicked event so you can handle it, e.g. finish hosting activity or navigate to some other screen

Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open val display: Display?
Link copied to clipboard
Link copied to clipboard
open val drawingCache: Bitmap?
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open val drawingTime: Long
Link copied to clipboard
open override var dualPublish: Boolean

When true, publishes to BOTH the primary and backup ingest simultaneously (dual-publish), so a failover is instant — the second ingest is already running.

Link copied to clipboard
open var elevation: Float
Link copied to clipboard
open val explicitStyle: Int
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open var focusable: Int
Link copied to clipboard
open val focusedChild: View?
Link copied to clipboard
open var foreground: Drawable?
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open val handler: Handler?
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
val height: Int
Link copied to clipboard
open override var hideDefaultControls: Boolean

Hides default controls, if you plan to use your own

Link copied to clipboard
Link copied to clipboard
open var id: Int
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open val isDirty: Boolean
Link copied to clipboard
Link copied to clipboard
open var isEnabled: Boolean
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open val isFocused: Boolean
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open var isHovered: Boolean
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open val isLaidOut: Boolean
Link copied to clipboard
Link copied to clipboard
open override val isLayoutRequested: Boolean
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open val isOpaque: Boolean
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open var isPressed: Boolean
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open val isShown: Boolean
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open override val isTextAlignmentResolved: Boolean
Link copied to clipboard
open override val isTextDirectionResolved: Boolean
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open var labelFor: Int
Link copied to clipboard
open val layerType: Int
Link copied to clipboard
Link copied to clipboard
open override var layoutDirection: Int
Link copied to clipboard
open var layoutMode: Int
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
var left: Int
Link copied to clipboard
open override var liveIngestEndpoint: String?

Optional override for the live RTMP ingest endpoint (e.g. a regional host shown in the Bunny dashboard). null uses the SDK default. Only used when liveStreamId is set.

Link copied to clipboard
open override var liveStreamId: String?

When set, the view broadcasts to this existing Bunny live stream (RTMP publish using the stream's streamKey) instead of recording a new VOD video. Set to null (default) for the classic camera-upload behavior.

Link copied to clipboard
open val matrix: Matrix?
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open var minimumHeight: Int
Link copied to clipboard
open var minimumWidth: Int
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open var nextFocusUpId: Int
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open val paddingBottom: Int
Link copied to clipboard
open val paddingEnd: Int
Link copied to clipboard
open val paddingLeft: Int
Link copied to clipboard
open val paddingRight: Int
Link copied to clipboard
open val paddingStart: Int
Link copied to clipboard
open val paddingTop: Int
Link copied to clipboard
override val parent: ViewParent?
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open var pivotX: Float
Link copied to clipboard
open var pivotY: Float
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open val resources: Resources?
Link copied to clipboard
Link copied to clipboard
var right: Int
Link copied to clipboard
Link copied to clipboard
open val rootView: View?
Link copied to clipboard
Link copied to clipboard
open var rotation: Float
Link copied to clipboard
open var rotationX: Float
Link copied to clipboard
open var rotationY: Float
Link copied to clipboard
open var scaleX: Float
Link copied to clipboard
open var scaleY: Float
Link copied to clipboard
Link copied to clipboard
open var scrollBarSize: Int
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open val solidColor: Int
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard

Listener to receive stream duration

Link copied to clipboard

Listener to receive events about stream status

Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open var tag: Any?
Link copied to clipboard
open override var textAlignment: Int
Link copied to clipboard
open override var textDirection: Int
Link copied to clipboard
Link copied to clipboard
var top: Int
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open var visibility: Int
Link copied to clipboard
val width: Int
Link copied to clipboard
open val windowId: WindowId?
Link copied to clipboard
Link copied to clipboard
open val windowToken: IBinder?
Link copied to clipboard
Link copied to clipboard
open var x: Float
Link copied to clipboard
open var y: Float
Link copied to clipboard
open var z: Float

Functions

Link copied to clipboard
open fun addChildrenForAccessibility(outChildren: ArrayList<View?>?)
Link copied to clipboard
open fun addExtraDataToAccessibilityNodeInfo(info: AccessibilityNodeInfo, extraDataKey: String, arguments: Bundle?)
Link copied to clipboard
open fun addFocusables(views: ArrayList<View?>?, direction: Int)
open fun addFocusables(views: ArrayList<View?>?, direction: Int, focusableMode: Int)
Link copied to clipboard
open fun addKeyboardNavigationClusters(views: Collection<View?>, direction: Int)
Link copied to clipboard
Link copied to clipboard
open fun addTouchables(views: ArrayList<View?>?)
Link copied to clipboard
open fun addView(child: View?)
open fun addView(child: View?, index: Int)
open fun addView(child: View?, index: Int, params: ViewGroup.LayoutParams?)
open fun addView(child: View?, width: Int, height: Int)
open fun addView(child: View?, params: ViewGroup.LayoutParams?)
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open fun autofill(values: SparseArray<AutofillValue?>)
open fun autofill(value: AutofillValue?)
Link copied to clipboard
open fun bringChildToFront(child: View?)
Link copied to clipboard
open fun bringToFront()
Link copied to clipboard
open fun buildDrawingCache(autoScale: Boolean)
Link copied to clipboard
open fun buildLayer()
Link copied to clipboard
open fun callOnClick(): Boolean
Link copied to clipboard
Link copied to clipboard
open fun cancelLongPress()
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open fun canScrollHorizontally(direction: Int): Boolean
Link copied to clipboard
open fun canScrollVertically(direction: Int): Boolean
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open fun childHasTransientStateChanged(child: View, childHasTransientState: Boolean)
Link copied to clipboard
open fun clearAnimation()
Link copied to clipboard
open fun clearChildFocus(child: View?)
Link copied to clipboard
Link copied to clipboard
open fun clearFocus()
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open fun computeScroll()
Link copied to clipboard
open fun computeSystemWindowInsets(in: WindowInsets?, outLocalInsets: Rect?): WindowInsets?
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open fun dispatchCreateViewTranslationRequest(viewIds: Map<AutofillId?, LongArray?>, supportedFormats: IntArray, capability: TranslationCapability?, requests: List<ViewTranslationRequest?>)
Link copied to clipboard
open fun dispatchDisplayHint(hint: Int)
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open fun dispatchKeyEvent(event: KeyEvent?): Boolean
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open fun dispatchNestedFling(velocityX: Float, velocityY: Float, consumed: Boolean): Boolean
Link copied to clipboard
open fun dispatchNestedPreFling(velocityX: Float, velocityY: Float): Boolean
Link copied to clipboard
open fun dispatchNestedPreScroll(dx: Int, dy: Int, consumed: IntArray?, offsetInWindow: IntArray?): Boolean
Link copied to clipboard
open fun dispatchNestedScroll(dxConsumed: Int, dyConsumed: Int, dxUnconsumed: Int, dyUnconsumed: Int, offsetInWindow: IntArray?): Boolean
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open fun dispatchScrollCaptureSearch(localVisibleRect: Rect, windowOffset: Point, targets: Consumer<ScrollCaptureTarget?>)
Link copied to clipboard
open fun dispatchSetActivated(activated: Boolean)
Link copied to clipboard
open fun dispatchSetSelected(selected: Boolean)
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open fun dispatchUnhandledMove(focused: View?, direction: Int): Boolean
Link copied to clipboard
Link copied to clipboard
open fun dispatchWindowVisibilityChanged(visibility: Int)
Link copied to clipboard
open fun draw(canvas: Canvas)
Link copied to clipboard
Link copied to clipboard
open fun endViewTransition(view: View?)
Link copied to clipboard
open fun findFocus(): View?
Link copied to clipboard
fun <T : View?> findViewById(id: Int): T?
Link copied to clipboard
open fun findViewsWithText(outViews: ArrayList<View?>?, text: CharSequence?, flags: Int)
Link copied to clipboard
fun <T : View?> findViewWithTag(tag: Any?): T?
Link copied to clipboard
Link copied to clipboard
open fun focusSearch(direction: Int): View?
open fun focusSearch(focused: View?, direction: Int): View?
Link copied to clipboard
open fun forceHasOverlappingRendering(hasOverlappingRendering: Boolean)
Link copied to clipboard
open fun forceLayout()
Link copied to clipboard
Link copied to clipboard
open fun generateDisplayHash(hashAlgorithm: String, bounds: Rect?, executor: Executor, callback: DisplayHashResultCallback)
Link copied to clipboard
Link copied to clipboard
open fun getChildAt(index: Int): View?
Link copied to clipboard
fun getChildDrawingOrder(drawingPosition: Int): Int
Link copied to clipboard
open fun getChildVisibleRect(child: View?, r: Rect?, offset: Point?): Boolean
Link copied to clipboard
open fun getDrawingRect(outRect: Rect?)
Link copied to clipboard
open fun getFocusables(direction: Int): ArrayList<View?>?
Link copied to clipboard
open fun getFocusedRect(r: Rect?)
Link copied to clipboard
open fun getGlobalVisibleRect(r: Rect?, globalOffset: Point?): Boolean
Link copied to clipboard
open fun getHitRect(outRect: Rect?)
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open fun getLocationInSurface(location: IntArray)
Link copied to clipboard
open fun getLocationInWindow(outLocation: IntArray?)
Link copied to clipboard
open fun getLocationOnScreen(outLocation: IntArray?)
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open fun getTextAlignment(): Int
Link copied to clipboard
open fun getTextDirection(): Int
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open fun hasFocus(): Boolean
Link copied to clipboard
open fun hasFocusable(): Boolean
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open fun indexOfChild(child: View?): Int
Link copied to clipboard
open fun invalidate()
open fun invalidate(dirty: Rect?)
open fun invalidate(l: Int, t: Int, r: Int, b: Int)
Link copied to clipboard
fun invalidateChild(child: View?, dirty: Rect?)
Link copied to clipboard
open fun invalidateChildInParent(location: IntArray?, dirty: Rect?): ViewParent?
Link copied to clipboard
open fun invalidateDrawable(drawable: Drawable)
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open override fun isRecording(): Boolean

Returns true while a recording or live broadcast is running. Covers both the VOD-record and the live-broadcast case despite the name.

Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open fun isVisibleToUserForAutofill(virtualId: Int): Boolean
Link copied to clipboard
Link copied to clipboard
open fun keyboardNavigationClusterSearch(currentCluster: View?, direction: Int): View?
Link copied to clipboard
fun layout(l: Int, t: Int, r: Int, b: Int)
Link copied to clipboard
fun measure(widthMeasureSpec: Int, heightMeasureSpec: Int)
Link copied to clipboard
open fun notifySubtreeAccessibilityStateChanged(child: View, source: View, changeType: Int)
Link copied to clipboard
fun offsetDescendantRectToMyCoords(descendant: View?, rect: Rect?)
Link copied to clipboard
open fun offsetLeftAndRight(offset: Int)
Link copied to clipboard
fun offsetRectIntoDescendantCoords(descendant: View?, rect: Rect?)
Link copied to clipboard
open fun offsetTopAndBottom(offset: Int)
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open fun onCreateViewTranslationRequest(supportedFormats: IntArray, requestsCollector: Consumer<ViewTranslationRequest?>)
Link copied to clipboard
open fun onCreateVirtualViewTranslationRequests(virtualIds: LongArray, supportedFormats: IntArray, requestsCollector: Consumer<ViewTranslationRequest?>)
Link copied to clipboard
open fun onDescendantInvalidated(child: View, target: View)
Link copied to clipboard
open fun onDragEvent(event: DragEvent?): Boolean
Link copied to clipboard
open fun onDrawForeground(canvas: Canvas)
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open fun onHoverChanged(hovered: Boolean)
Link copied to clipboard
open fun onHoverEvent(event: MotionEvent?): Boolean
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open fun onKeyDown(keyCode: Int, event: KeyEvent?): Boolean
Link copied to clipboard
open fun onKeyLongPress(keyCode: Int, event: KeyEvent?): Boolean
Link copied to clipboard
open fun onKeyMultiple(keyCode: Int, repeatCount: Int, event: KeyEvent?): Boolean
Link copied to clipboard
open fun onKeyPreIme(keyCode: Int, event: KeyEvent?): Boolean
Link copied to clipboard
open fun onKeyShortcut(keyCode: Int, event: KeyEvent?): Boolean
Link copied to clipboard
open fun onKeyUp(keyCode: Int, event: KeyEvent?): Boolean
Link copied to clipboard
open fun onNestedFling(target: View, velocityX: Float, velocityY: Float, consumed: Boolean): Boolean
Link copied to clipboard
open fun onNestedPreFling(target: View, velocityX: Float, velocityY: Float): Boolean
Link copied to clipboard
open fun onNestedPrePerformAccessibilityAction(target: View, action: Int, args: Bundle?): Boolean
Link copied to clipboard
open fun onNestedPreScroll(target: View, dx: Int, dy: Int, consumed: IntArray)
Link copied to clipboard
open fun onNestedScroll(target: View, dxConsumed: Int, dyConsumed: Int, dxUnconsumed: Int, dyUnconsumed: Int)
Link copied to clipboard
open fun onNestedScrollAccepted(child: View, target: View, axes: Int)
Link copied to clipboard
open fun onPointerCaptureChange(hasCapture: Boolean)
Link copied to clipboard
open fun onProvideAutofillStructure(structure: ViewStructure?, flags: Int)
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open fun onProvideStructure(structure: ViewStructure?)
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open fun onResolvePointerIcon(event: MotionEvent?, pointerIndex: Int): PointerIcon?
Link copied to clipboard
open fun onRtlPropertiesChanged(layoutDirection: Int)
Link copied to clipboard
open fun onScreenStateChanged(screenState: Int)
Link copied to clipboard
open fun onScrollCaptureSearch(localVisibleRect: Rect, windowOffset: Point, targets: Consumer<ScrollCaptureTarget?>)
Link copied to clipboard
open fun onStartNestedScroll(child: View, target: View, nestedScrollAxes: Int): Boolean
Link copied to clipboard
Link copied to clipboard
open fun onStopNestedScroll(child: View)
Link copied to clipboard
open fun onTouchEvent(event: MotionEvent?): Boolean
Link copied to clipboard
Link copied to clipboard
open fun onViewAdded(child: View?)
Link copied to clipboard
open fun onViewRemoved(child: View?)
Link copied to clipboard
Link copied to clipboard
open fun onVisibilityAggregated(isVisible: Boolean)
Link copied to clipboard
open fun onWindowFocusChanged(hasWindowFocus: Boolean)
Link copied to clipboard
Link copied to clipboard
open fun performAccessibilityAction(action: Int, arguments: Bundle?): Boolean
Link copied to clipboard
open fun performClick(): Boolean
Link copied to clipboard
Link copied to clipboard
open fun performHapticFeedback(feedbackConstant: Int): Boolean
open fun performHapticFeedback(feedbackConstant: Int, flags: Int): Boolean
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open fun playSoundEffect(soundConstant: Int)
Link copied to clipboard
open fun post(action: Runnable?): Boolean
Link copied to clipboard
open fun postDelayed(action: Runnable?, delayMillis: Long): Boolean
Link copied to clipboard
open fun postInvalidate()
open fun postInvalidate(left: Int, top: Int, right: Int, bottom: Int)
Link copied to clipboard
open fun postInvalidateDelayed(delayMilliseconds: Long)
open fun postInvalidateDelayed(delayMilliseconds: Long, left: Int, top: Int, right: Int, bottom: Int)
Link copied to clipboard
open fun postInvalidateOnAnimation(left: Int, top: Int, right: Int, bottom: Int)
Link copied to clipboard
open fun postOnAnimation(action: Runnable?)
Link copied to clipboard
open fun postOnAnimationDelayed(action: Runnable?, delayMillis: Long)
Link copied to clipboard
open fun propagateRequestedFrameRate(frameRate: Float, forceOverride: Boolean)
Link copied to clipboard
open fun recomputeViewAttributes(child: View?)
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open fun removeAllViews()
Link copied to clipboard
Link copied to clipboard
open fun removeCallbacks(action: Runnable?): Boolean
Link copied to clipboard
open fun removeView(view: View?)
Link copied to clipboard
open fun removeViewAt(index: Int)
Link copied to clipboard
open fun removeViewInLayout(view: View?)
Link copied to clipboard
open fun removeViews(start: Int, count: Int)
Link copied to clipboard
open fun removeViewsInLayout(start: Int, count: Int)
Link copied to clipboard
open fun reportAppJankStats(appJankStats: AppJankStats)
Link copied to clipboard
Link copied to clipboard
open fun requestChildFocus(child: View?, focused: View?)
Link copied to clipboard
open fun requestChildRectangleOnScreen(child: View, rectangle: Rect?, immediate: Boolean): Boolean
Link copied to clipboard
open fun requestDisallowInterceptTouchEvent(disallowIntercept: Boolean)
Link copied to clipboard
Link copied to clipboard
fun requestFocus(direction: Int): Boolean
open fun requestFocus(direction: Int, previouslyFocusedRect: Rect?): Boolean
Link copied to clipboard
Link copied to clipboard
open fun requestLayout()
Link copied to clipboard
Link copied to clipboard
open fun requestRectangleOnScreen(rectangle: Rect?): Boolean
open fun requestRectangleOnScreen(rectangle: Rect?, immediate: Boolean): Boolean
Link copied to clipboard
Link copied to clipboard
open fun requestTransparentRegion(child: View?)
Link copied to clipboard
fun <T : View?> requireViewById(id: Int): T & Any
Link copied to clipboard
open fun resetPivot()
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
fun saveAttributeDataForStyleable(context: Context, styleable: IntArray, attrs: AttributeSet?, t: TypedArray, defStyleAttr: Int, defStyleRes: Int)
Link copied to clipboard
open fun saveHierarchyState(container: SparseArray<Parcelable?>?)
Link copied to clipboard
open fun scheduleDrawable(who: Drawable, what: Runnable, when: Long)
Link copied to clipboard
Link copied to clipboard
open fun scrollBy(x: Int, y: Int)
Link copied to clipboard
open fun scrollTo(x: Int, y: Int)
Link copied to clipboard
open fun sendAccessibilityEvent(eventType: Int)
Link copied to clipboard
open fun setAccessibilityDataSensitive(accessibilityDataSensitive: Int)
Link copied to clipboard
open fun setAddStatesFromChildren(addsStates: Boolean)
Link copied to clipboard
open fun setAllowClickWhenDisabled(clickableWhenDisabled: Boolean)
Link copied to clipboard
open fun setAllowedHandwritingDelegatePackage(allowedPackageName: String?)
Link copied to clipboard
open fun setAllowedHandwritingDelegatorPackage(allowedPackageName: String?)
Link copied to clipboard
open override fun setAudioMuted(muted: Boolean)

Mutes or unmutes the microphone. The video keeps streaming either way.

Link copied to clipboard
open fun setAutofillHints(vararg autofillHints: String?)
Link copied to clipboard
open fun setBackgroundColor(color: Int)
Link copied to clipboard
open fun setBackgroundDrawable(background: Drawable?)
Link copied to clipboard
open fun setBackgroundResource(resid: Int)
Link copied to clipboard
open fun setFadingEdgeLength(length: Int)
Link copied to clipboard
open fun setHandwritingBoundsOffsets(offsetLeft: Float, offsetTop: Float, offsetRight: Float, offsetBottom: Float)
Link copied to clipboard
open fun setHasTransientState(hasTransientState: Boolean)
Link copied to clipboard
open fun setIsCredential(isCredential: Boolean)
Link copied to clipboard
open fun setIsHandwritingDelegate(isHandwritingDelegate: Boolean)
Link copied to clipboard
open fun setLayerPaint(paint: Paint?)
Link copied to clipboard
open fun setLayerType(layerType: Int, paint: Paint?)
Link copied to clipboard
fun setLeftTopRightBottom(left: Int, top: Int, right: Int, bottom: Int)
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open fun setOnReceiveContentListener(mimeTypes: Array<out String?>??, listener: OnReceiveContentListener?)
Link copied to clipboard
Link copied to clipboard
open fun setPadding(left: Int, top: Int, right: Int, bottom: Int)
Link copied to clipboard
open fun setPaddingRelative(start: Int, top: Int, end: Int, bottom: Int)
Link copied to clipboard
open fun setRenderEffect(renderEffect: RenderEffect?)
Link copied to clipboard
open fun setTransitionVisibility(visibility: Int)
Link copied to clipboard
open fun setWillNotCacheDrawing(willNotCacheDrawing: Boolean)
Link copied to clipboard
open fun setWillNotDraw(willNotDraw: Boolean)
Link copied to clipboard
Link copied to clipboard
open fun showContextMenuForChild(originalView: View?): Boolean
open fun showContextMenuForChild(originalView: View?, x: Float, y: Float): Boolean
Link copied to clipboard
Link copied to clipboard
open fun startActionModeForChild(originalView: View?, callback: ActionMode.Callback?): ActionMode?
open fun startActionModeForChild(originalView: View?, callback: ActionMode.Callback?, type: Int): ActionMode?
Link copied to clipboard
open fun startAnimation(animation: Animation?)
Link copied to clipboard
fun startDrag(data: ClipData?, shadowBuilder: View.DragShadowBuilder?, myLocalState: Any?, flags: Int): Boolean
Link copied to clipboard
fun startDragAndDrop(data: ClipData?, shadowBuilder: View.DragShadowBuilder?, myLocalState: Any?, flags: Int): Boolean
Link copied to clipboard
Link copied to clipboard
open fun startNestedScroll(axes: Int): Boolean
Link copied to clipboard
open override fun startPreview()

Starts the camera preview.

Link copied to clipboard
open fun startViewTransition(view: View?)
Link copied to clipboard
open fun stopNestedScroll()
Link copied to clipboard
open override fun stopRecording()

Stops the recording or broadcast. For a live stream (liveStreamId set) this also ends the stream on the server, so viewers see it as ended. Stop through this method rather than just tearing the view down; otherwise the stream stays live for viewers until the server times it out.

Link copied to clipboard
open fun suppressLayout(suppress: Boolean)
Link copied to clipboard
open override fun switchCamera()

Switches between the front and back camera. Works during preview and mid-broadcast.

Link copied to clipboard
Link copied to clipboard
open fun transformMatrixToLocal(matrix: Matrix)
Link copied to clipboard
open fun unscheduleDrawable(who: Drawable, what: Runnable)
Link copied to clipboard
Link copied to clipboard
open fun updateViewLayout(view: View?, params: ViewGroup.LayoutParams?)
Link copied to clipboard
Link copied to clipboard
open fun willNotDraw(): Boolean